Stacking Mars
Added post jam auto-save feature. Now you can continue your session.
About the Game
Stacking Mars is a strategic card-stacking game where you terraform the Red Planet through clever resource management and card combinations. But beware - as you progress, mysterious glitches in the terraforming system create unexpected challenges and opportunities!
The Goal
Transform Mars into a habitable world by completing increasingly challenging terraforming objectives across 5 levels:
- Level 1: Deliver 8 Water cards to raise the temperature
- Level 2: Build 5 Habitats to establish atmospheric pressure
- Level 3: Cultivate 10 Algae colonies for oxygen production
- Level 4: Grow 6 Forests to develop the ecosystem
- Level 5: Create 3 complete Ecosystems for final terraformation
How to Play
- Drag & Drop: Click and hold cards to move them around
- Combine Cards: Overlap two compatible cards and wait for the combination timer
- Buy Booster Packs: Drag packs from the shop to the play area (costs Gold)
- Sell Cards: Drag unwanted cards to the red Sell Zone for Gold
- Deliver Cards: Drag required cards to the Terraforming Station
- Time Controls: Play/Pause/Fast-Forward buttons to control game speed
The Glitch System
As you manipulate Mars' environment, the terraforming AI occasionally malfunctions:
Decimal Glitch
Trigger: Accumulate over 15 Gold in Level 1Effect: Gold counter develops fractional values - a sign the system is breaking down
Solar Flare
Trigger: Random chance in Level 2Effect: Metal cards transform into Magnetite
Bio-Mutation
Trigger: Advanced levelsEffect: Organic resources mutate unpredictably
Card Combinations
This is a jam, so here a the combinations
- Mars Stone + Mars Stone = Ore
- Ice + Heater = Water
- Ore + Smelter = Metal
- Metal + Energy = Energy Cell
- Metal + 3D Printer = Components
- Components + Components = Structure
- Metal + Energy Cell = Heater
- Mars Stone + Energy Cell = Smelter
- Ice Scanner + Rover = Ice Mine
- Drill + Mars Stone = Stone Quarry
- Drill + Ore = Ore Mine
- Magnetite + Atmosphere Processor = CO2 Extractor
- Solar Panel + Components = Reactor
- Reactor + Components = Atmosphere Processor
- Structure + Energy = Habitat
- Energy Cell + Structure = Energy
- Reactor + Energy Cell = Energy
- Water + Nitrogen = Nutrient Solution
- Nutrient Solution + CO2 Tank = Algae Colony
- Atmosphere Processor + Algae = Algae (Duplikation)
- Algae + Water = Algae (Duplikation)
- Soil + Seeds = Grass
- Grass + Water = Forest
- Grass + Animals = Grass (Duplikation)
- Forest + Animals = Ecosystem
Booster Packs
Basic Equipment (2 Gold)
- Rover, Drill, Mars Stones
- Perfect for starting resource extraction
Atmosphere Kit (3 Gold)
- Heater, Ice Scanner, Ice blocks
- Essential for water production
Industry Pack (4 Gold)
- Smelter, 3D Printer, Solar Panel, Ore
- Advanced manufacturing tools
Updated | 12 days ago |
Published | 14 days ago |
Status | Released |
Platforms | HTML5 |
Author | Jim Garrett |
Made with | Godot |
Development log
- Auto Save12 days ago
Comments
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In my opinion the game is very polished and i like your take on theme! Finding card combonations was fun but i wish there were a quick sell option and a easier way to find card combos. Great game!
yeah, I would loved to do such stuff but my time was very limited. basically one day was blocked because I was on a trip with my family.
quick sell: you can pause the game and still move and sell stuff. so there's a option to get a quick break from the chaos :)
Why would you submit if you still have a lot of time? Game is clearly unpolished and could really use some more time. You're clearly a good game developer just could have spent some more time on it
I submit early und push incremental changes.
oh i see!